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Bloody Tenement
Session Declared: | Session Ended: Ongoing
Raid War
War Goal Slots: Trivial ×1
Gain 5 infamy after every war session in which the war does not end. Both sides are limited to a quarter (rounded up) of their unit capacity. Allies and vassals cannot be brought in by either side.
War Goals
Trivial: 1/1
| Tier | Goal | Attacker | Target | Notes |
|---|---|---|---|---|
| Trivial |
Raid Treasury
DetailsSeize up to 50% of the target's money, based on how much they had at war start. If the nation cannot pay the required money, they instantly go into debt equal to the remaining amount with the nation with the war goal, with a five session hard deadline. |
— | — |
⚔ Attackers
— VS —
🛡 Defenders
Zhǎo Nèi Lù Primary
Leaders (1)
| Name | Type | Initiative |
|---|---|---|
| Religious Leader of Zhǎo Nèi Lù | Religious Leader | -5 |
No units assigned.