β All Wars
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Bloody Tenement
Session Declared: | Session Ended: 78 | Victor: Aggressor
Raid War
War Goal Slots: Trivial Γ1
Gain 5 infamy after every war session in which the war does not end. Both sides are limited to a quarter (rounded up) of their unit capacity. Allies and vassals cannot be brought in by either side.
War Goals
Trivial: 1/1
| Tier | Goal | Attacker | Target | Notes |
|---|---|---|---|---|
| Trivial |
Raid Treasury
DetailsSeize up to 50% of the target's money, based on how much they had at war start. If the nation cannot pay the required money, they instantly go into debt equal to the remaining amount with the nation with the war goal, with a five session hard deadline. |
β | β |
β Attackers
Undying Rivo Primary
Leaders (1)
| Name | Type | Initiative |
|---|---|---|
| Athoxi | Religious Leader | 1 |
Units (2 types)
| Unit | Cnt | ATK | DEF | HP | DMG | ARM | RNG | Source | Modifiers |
|---|---|---|---|---|---|---|---|---|---|
| Spearmen | 1 | 0 | 0 | 8 | 2 | 1 | 1 | Nation |
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| Light Archers | 2 | 0 | 0 | 0 | 0 | 0 | 1 | Nation | β |
Semaβayawi
Leaders (1)
| Name | Type | Initiative |
|---|---|---|
| Populist of Semaβayawi | Populist | 1 |
Units (3 types)
| Unit | Cnt | ATK | DEF | HP | DMG | ARM | RNG | Source | Modifiers |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Infantry | 3 | 0 | 0 | 10 | 2 | 1 | 1 | Nation |
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| Heavy Archers | 1 | 0 | 0 | 5 | 4 | 1 | 1-2 | Nation |
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| Tactician | 1 | 0 | 0 | 0 | 0 | 0 | 1 | Nation | β |
β VS β
π‘ Defenders
ZhΗo NΓ¨i LΓΉ Primary
Leaders (1)
| Name | Type | Initiative |
|---|---|---|
| Religious Leader of ZhΗo NΓ¨i LΓΉ | Religious Leader | -4 |
No units assigned.
Jinying
Leaders (1)
| Name | Type | Initiative |
|---|---|---|
| Huì Nei Lu | Archmage | 3 |
Units (2 types)
| Unit | Cnt | ATK | DEF | HP | DMG | ARM | RNG | Source | Modifiers |
|---|---|---|---|---|---|---|---|---|---|
| Classical Civilian | 1 | 0 | 0 | 5 | 1 | 0 | 1 | Nation |
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| Dynastic Guard | 1 | 0 | 0 | 9 | 2 | 1 | 1 | Nation |
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